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AI Insights · Timothy · April 2025

Top Boxing Games on iOS in Chile: Q1 2025 Performance

Explore the performance of the top boxing games on iOS in Chile during Q1 2025, focusing on download, revenue, and active user trends.

Top Boxing Games on iOS in Chile: Q1 2025 Performance

In the first quarter of 2025, the top boxing games on iOS in Chile showed varied performance in terms of downloads, revenue, and active users. Here's a closer look at the top five games:

Real Boxing 2 from Vivid Games S.A. had a noteworthy quarter. The game experienced a peak in weekly revenue at $276 in mid-February, with downloads fluctuating, reaching a high of 535 in mid-January. Active users saw a decline early in the quarter, but numbers rebounded to 344 by the end of March.

dropcult by SmokeSpotGames had a significant surge in downloads, peaking at 777 in mid-January. Revenue saw a notable peak of $54 in late January but dropped to lower figures towards the end of the quarter. Active users remained relatively stable after an initial jump, closing the quarter at 683.

MFC - Midnight Fight Club from MIDNIGHT GAMES S.R.L. saw a steady increase in downloads, reaching 164 by the end of March. Weekly active users also rose, peaking at 222 in late March. Revenue, however, remained negligible throughout the quarter.

Boxing Star: Boxing Fight Game by THUMBAGE had consistent revenue growth, peaking at $72 in March. Downloads fluctuated, with a high of 200 in mid-January, while active users experienced a general decline, ending at 123 in March.

Lastly, Boss Fight. from BoomBit, Inc. had modest download numbers, peaking at 126 in mid-January. Active users remained fairly stable, closing at 661 by the end of March. Revenue was minimal throughout the quarter.

For more detailed insights, visit Sensor Tower for comprehensive analytics and trends on these games.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2025